The Efficiency of Using Educational Electronic Games in Improving English Language Skills for Fourth Elementary Grade Students
Tahani Salem Alanazi
This study examined the efficiency of using educational electronic games in improving English language skills of the fourth Elementary grade students in Riyadh region, Kingdom of Saudi Arabia. To achieve the objectives of the study, two tests were prepared: first, to measure English language skills and the second to measure the electronic programming that provides appropriate validity and reliability. Afterwards, the programme was applied to the sample that consisted of 63 female students who were randomly distributed into two samples; one represented the experimental group (31 students) and the second the control group consisting of 32 students, from those who were enrolled during the second semester of the academic year 2015-2016. In order to answer the main questions of the study, means, standard deviations and One-Way- ANOVA were used. The study showed that there are no significant statistical differences in the English language skills among either group (experimental and control groups) that are attributed to the method of teaching, for the benefit of the software of the educational electronic games.
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